![]() ![]() ![]() Arkanis: For providing me with all of the missing Drake Clawfang campaign files. RdeRenato: For providing me with the most in-demand campaign on my list, the early access release of Heroes & Silence. Eredalis: For links to his campaigns as well as for encouraging me on with this project back when it was just a QA sheet. Andrea Rosa: For providing a shining beacon of high-quality campaigns since 2019. NudeRaider, CaHek, Alevice, Thalraxal, Laconius, Krazy, Lavarinth,Shinok, Sodon, Lotharan, Naiiphs, noname, Roberto Crissini, shekralstic, tiferet, and Mithras Gnosis for providing many of the campaigns in V1 and V2. adam nesico: For providing a huge amount of campaigns that were missing from v2, including 90% of all of the foreign campaigns Updated the foliage areas on the map so that foliage does not appear over ramps.- Church: For making the first version of this and his amazing campaigns.Fixed an issue with certain ramps so that units can path properly over the ramps.Updated pathing in certain areas to prevent units from clipping into certain doodads.Updated pathing near certain cliffs to prevent units from walking up the cliffs incorrectly.Updated the terrain in the natural base locations to be consistent in mirrored areas.Updated the terrain near the bridges to prevent workers from building structures in incorrect locations.Added ground doodads to the gold bases to help players better identify the base placement locations.Updated the fog settings on the map to improve visibility.Fixed the pathing on the main ramp to allow Siege Tanks to path properly when there is a standard wall off. ![]() Fixed the location of rocks on certain ramps so that units can path properly.Fixed the height of certain trim doodads to prevent visual distortions with other nearby doodads.Fixed the cliff type of some cliffs near the natural base.Fixed the color of certain plant doodads to be more consistent with other plant doodads.Reduced the size of the doodads at certain starting locations to improve the pathing for workers when they are gathering resources.The Battlecruiser will now try its best to teleport to a location near the air pathing blockers, and the game will display a red error text if there is not enough room. Fixed an issue that caused the Battlecruiser’s Tactical Jump ability to incorrectly go on cooldown when it tries to Tactical Jump to a location with air pathing blockers. ![]()
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